About me

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Guilherme Carvalho Cunha

Software Engineer / Game Developer – Resume
Email: caspilar@gmail.com

Guilherme is a software engineer who is very passionate about game development. He earned a BSc in Computer Science, a MSc in Computer Science with emphasis in image processing and machine learning and a second MSc in Digital Media.

He has experience in the game industry, both as full-time employee and contract work. He tries his best to keep up with new trends and attend to game jams in order to expand his knowledge, explore new ideas and meet interesting people. Guilherme is currently an indie game developer working as a programmer with Bitten Toast Games to bring amazing games to consoles and computers.

His most recent personal project is GUInity, a component-based 3d game engine written in C++